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T.J. Martell Foundation 37th Annual Honors Gala – New York, 2012

ABOUT THE T.J. MARTELL FOUNDATION:

The T.J. Martell Foundation is the music industry’s largest foundation that funds innovative medical research focused on finding cures for leukemia, cancer and AIDS. The Foundation sources and supports early-stage research projects aimed at developing more effective clinical treatments which otherwise might not be funded.

The Foundation, headquartered in New York, is a national 501(c)3 non-profit organization that was founded in 1975 by music industry executive Tony Martell and his colleagues in loving memory of his son, T.J., who died of leukemia. It is dedicated to raising funds for the innovative initial and ongoing research for improved treatments and cures for leukemia, cancer and AIDS. The Foundation has provided more than $250 million dollars for research that supports eleven top hospitals in the United States.

This year marks the 37thanniversary for the T.J. Martell Foundation’s Honors Gala.

NBA Baller Beats Game Debut from Majesco Entertainment – New York, 2012

NBA Baller Beats is the first ever motion-based sports video game that requires you to actively play using a real basketball. The music is your guide as you aspire to perform like a proand practice your ball-handling skills while building stamina you’ll need for the court all while having the fun of playing a video game.

NBA Baller Beats is a fun, high-energy, first-of-its kind basketball video game for Kinect that is unlike any sports video game on the market.
The game is extremely innovative; it requires you to actively play using a real basketball,which is included free with the game.
Aspire to perform like a pro as you master ball-handling skills.

The music acts as your guide as you bounce the ball to the beats of a slamming soundtrack.
Features an eclectic mix of music across decades and genres, from hip-hop to rock to old school classics.

Exclusive Interview with Nat Sherman,CEO/Publisher of Digital Media Wire Inc. – 2012

As Co-Founder, CEO, and Publisher of Digital Media Wire, Inc., Ned Sherman works at the center of the rapidly growing digital media industry, where he brokers relationships and keeps a tab on the most important developments shaping the industry.

According to the Wall Street Journal, “Publisher Ned Sherman is more than the average pundit: He is an attorney and has an inside grasp of what is happening.”

Ned is active in global media affairs, representing clients across the world. As attorney and global artist manager, he helped launch the solo career of K-POP artist Jay Park negotiating deals with Warner Music and LEVI Strauss among others.

As advisor and consultant to ICT Europe, he leads an annual delegation of technology, media, and investment executives to Luxembourg each year. He is also owner and publisher of the Canadian Media Wire news service.

Lisa Marino – Chief Executive Officer,Rock You (2012)

Lisa is one of the key drivers to RockYou’s success, and demonstrated strong leadership in her various capacities at the company. Previously Chief Operating Officer, she was instrumental in guiding the company as it dedicated itself to the gaming sector. With her talent for administering change while encouraging continued revenue growth, RockYou is poised as a company of the future.

NY Gaming Conference: The State of The Gaming Industry – A View from The Top (2012)

Industry leaders discussed the current state of the games industry as the business continues its transition towards a digital future.

Key questions that the panel discussed were:

What does it take to make a successful game these days across platforms? What emerging gaming platforms will be the most important in the years to come? How do you make money in this more and more complicated gaming universe with new digital platforms competing with the time and pocketbooks of consumers?

Panelists included:

Dan Porter, General Manager, New York – Zynga
Lisa Marino, CEO – RockYou
Steve Youngwood, EVP and General Manager, Digital – Nickelodeon
Anders Lindeberg, Head of Investor Relations – Rovio (Angry Birds)
David Grijns, General Manager – Avalanche Studios
Moderator: Mark Friedler, Games, Internet Media, Advertising & Sales Executive -Worlds and Games, LLC

Gregory Sukornyk, CEO/Founder of Good World Games – 2012

Gregory Sukornyk has been involved in building a range of startups.

“In 1997, I co-founded and was CEO of The X-Stream Network, pioneer of free Internet access in Europe. After expanding across The Netherlands and Scandinavia, X-Stream was acquired for $75Mtwo years after launch by France’s LibertySurf,” said Sukornyk.
“My other startups include add Gloo, a rich media innovator, and Project Breakout, a specialist in online contest communities. I’ve also advised a number of tech and internet startups,” he continued.

Sukornyk received a law degree at LSE in England and a B.A. from Queen’s University in Canada.

Kenneth Johnson – Owner/Game Designer for Zephyr Games – 2012

At Zephyr Games we are dedicated to creating high quality hardcore and casual games for both the emerging and established gaming platforms.

Our emphasis on building a strong community, a focus on unexplored and under supported game genres, and a high amount of unique gameplay per dollar spent by the user allows us to stand out from the competition in even the most crowded marketplace.

With the support of our highly talented and experienced team members we intend to release products that cater to a wide audience range, from the youngest upcoming gamers to hardcore gamers.

Majesco Entertainment’s Holiday Games Preview – 2011

Majesco Entertainment is an innovative provider of video games for the mass market, focused on developing and publishing a wide range of casual and family oriented titles on leading console and portable systems.

Our diverse product portfolio provides us with multiple opportunities to capitalize on the large and growing installed base of digital entertainment platforms and an increasing number of digital entertainment enthusiasts. Over our 22 year history we have developed strong retail and distribution network relationships that enable us to sell our products to U.S. retail chains, including Walmart, GameStop, Best Buy, Target and Toys ‘R Us.

The World Liberty TV Team was on hand for the debut of The Hidden, Nano Assault, Cooking Mama 4, Hulk Hogan’s Main Event, and Zumba Fitness 2.

Marcus Ganis, VP of Development for Stardoll Fame Fashion and Friends Game – 2012

Stardoll is a virtual paperdoll community website for everyone who enjoys fame, fashion, and friends.

At Stardoll, you can create your own MeDoll or choose from our ever growing collection of celebrity dolls and dress them up in our wide selection of fashions. Every celebrity doll has a wardrobe full of unique clothes and there are new dolls released every week.

The non-superstar membership is free. Stardoll appeals to a wide cross section of users, but our core target group consists of boys and girls from the ages of 13 and upwards.

Stardoll’s original name was Paperdoll Heavenand started out as the hobby of the Scandinavian-born Liisa. Inspired by a childhood passion for paperdolls, Liisa started drawing dolls and accompanying wardrobes and taught herself web design. Her personal homepage rapidly became a popular destination for teens. In 2004, with the help of her son, she upgraded the site and called it Paperdoll Heaven.

Nvidia’s Beach Buggy Blitz Game Review – 2013

Drive your hot-rod beach buggy as far as you can into the uncharted depths of a mysterious tropical island!

Swerve and smash through a gorgeously detailed and completely destructible world packed with Tiki statues, grass shacks, giant crabs, lava monsters…even yetis! Explore sun-swept beaches, secret caves, fog-shrouded swamps, ruined temples and erupting volcanoes in this action-packed quest of discovery and mayhem!

Build a performance-boosting collection of upgrades and powerups. Unlock new vehicles like the Lightning muscle car and Rock Stomper monster truck. Upgrade your cars and customize their paint jobs.

Collect wacky new characters. Unlock and upgrade amazing powerups like the fire-spitting Boost, the coin-tastic Coin Bubble, and a Shield that turns you into a unstoppable smash-everything force of destruction!

Poker Night 2 Review – 2013

Poker Night 2 is the sequel to the 2010 game Poker Night at the Inventory developed by Telltale Games.

While Telltale is known for its heavily story driven games, the Poker Night games are strictly about the character dialogue and the core poker experience, as opposed to any real plotlines or character development.

These characters are already familiar to fans, so Poker Night 2 allows each character’s personality to really shine through in what would otherwise be a serious and quiet game.

The witty banter keeps players engaged all throughout the game, and with many unlocks up for grabs, you will always have an incentive to keep playing, no matter how many times you’ve won or lost.

Any players of Borderlands 2 can earn class based rewards for each character in that game. Also, Xbox 360 players can earn Avatar Items, PlayStation 3 players can earn themes, and PC/Mac players can earn exclusive items for Team Fortress 2.

All of these add even more reasons to play.

With so many unlockable items, and all the fan service put into this game, fans of poker, the characters, or just some good laughs will have a great time with Poker Night 2.

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